Shot List, and Notation for Scott Ruggels Demo Reel of 12/20/2005.

Section I: Intro:
00:00 -00:13
Contact info screen.

00:14 – 00:16
In Game Footage from the Unreal Three Engine for Castaway Entertainment Project.
ANIMATION AND RIG DESIGN BY SCOTT RUGGELS
 Environment Geometry, Textures, and Normal maps by Ross Worthy.
Lighting  by Ross Worthy and Adam Wagner.
Monster Geometry and maps by Rick Macaraeg.

00:17- 00:22
MONSTER ANIMATION AND RIG DESIGN BY SCOTT RUGGELS
Monster Geometry and maps by Rick Macaraeg.
Rig Implemented by Stefan Scandizzo
Hero Geometry, textures, by Marc Apablaza
Materials and props  by Rick Grossenbacher
Hero Rig, by Seth Gibson.
Hero animation by Marc Apablaza and Kelly Johnson.

00:23 – 00:31
In Game Footage of  Vertical Slice Demo for EA in Gamebryo Engine.
MUMMY GEOMETRY, WEIGHTING, AND ANIMATION BY SCOTT RUGGELS
Mummy Rig by Seth Gibson
Mummy Textures by Michio Okada
Hero Geometry, textures, by Marc Apablaza
Hero Rig by Seth Gibson.
Hero Weighting by Marc Apablaza
Hero Animation by Marc Apablaza
Farouk the Sorcerer Geometry, Weighting, Textures, and Animation by Marc Apablaza
Farouk Rig by Seth Gibson
Environment geometry, Textures and Normal map by Scott Carpenter.
Props by Scott Ruggels and Rick Grossenbacher.

00:32 – 00:39
In Game Footage from the Unreal Three Engine for Castaway Entertainment Project.
MONSTER ANIMATION AND RIG DESIGN BY SCOTT RUGGELS
Monster Geometry and maps by Rick Macaraeg.
Rig Implemented by Stefan Scandizzo
BOSS MONSTER ANIMATION BY SCOTT RUGGELS
Boss Monster Geometry by Marc Apablaza
Boss Monster Rig by Seth Gibson
Boss Monster Weighting by Marc Apablaza
Boss Monster Materials by Rick Macaraeg, Marc Apablaza, and Adam Wagner.
Hero Geometry, textures, by Marc Apablaza
Hero Weighting by Marc Apablaza
Hero Rig, by Seth Gibson.
Hero animation by Marc Apablaza
Environment Geometry, Textures, and Normal maps by Ross Worthy.
Lighting  by Ross Worthy and Adam Wagner.

00:40 – 00:4
Same as above.

Section II: Locomotion

00:46 -01:06
Monster. 
2486 triangles.  31 Bones
MONSTER ANIMATION AND RIG DESIGN BY SCOTT RUGGELS
Monster Geometry and maps by Rick Macaraeg.
Rig Implemented by Stefan Scandizzo

01:06 – 01:18
Mummy
1994 Triangles without weapon 
Weapon  267 Triangles
30 bones
MUMMY GEOMETRY, SKELETON, WEIGHTING, AND ANIMATION BY SCOTT RUGGELS
Mummy Rig by Seth Gibson
Mummy Textures by Michio Okada

01:20 – 1:46 
Boss Monster
7516 Triangles 39 bones
BOSS MONSTER ANIMATION BY SCOTT RUGGELS
Boss Monster Geometry by Marc Apablaza
Boss Monster Rig by Seth Gibson
Boss Monster Weighting by Marc Apablaza
Boss Monster Materials by Rick Macaraeg, Marc Apablaza, and Adam Wagner.

Section III: In Sequence.
These are the full Sequences of each character with the dead space edited out. Some sequences allowed for in engine blending, thereby the abrupt transitions between actions.

Monster 
01:50 – 01:53 Long Idle
01:53 – 01:55 Short idle
01:56 turn 45 degrees right (12 frames)
01:56 turn 45 degrees left  (12 frames)
01:57 From idle, dodge to the left (into Gallop)
01:58 Walk in four directions forward, left, backwards, right.
01:59 – 02:01 Leap (in three parts: Launch, Sail through the air, Land)
02:01 Gallop
02:02 – 0205 Long Combat Ready
02:05 Short Combat ready
02:06 Attack
02:07 Feint advance (change “hands”)
02:08 Get hit from front
02:08 Get hit from right
02:09 Get hit from left
02:10 – 02:11 Killed by magic  (or put to sleep)
02:12 Killed by blow from the left
02:13 Killed by an uppercut, or explosion.
02:15 Killed by a blow from the right.

Mummy
02:16 – 02:20 Long idle
02:21 Short Idle
02:20 – 02:24 Dozing off, and awakening
02:25 Attack01 L to R Chest Height
02:26 Attack02 Overhead Chop
02:27 Attack03 L to R Knee Height
02:29 get Hit In the stomach
02:30 get hit from the Left
02:30 get hit from Right
02:31 -02:33 Stabbed in Stomach and die.
02:33 – 02:35 Killed from a blow from the left.
02:35 – 02:36 Killed from a blow from the right (Back hand).
02:36 – 02:37 Killed by an uppercut. (First 4 frames re-used for knocked into air)
02:38 flying through the air cycle, for explosion or magical knock back effect.
02:38 – 02:39 Hard landing from Knock back
02:39 – 02:46 slowly getting up with one arm.
02:47 – 02:48 Walk Cycle.
02:49 – 02:52 Get up slightly faster with one arm (Variation)
02:52 – 02:54 Permanent death from knock back.

Boss Monster
02:55 – 02:56 Combat ready
02:57 – 03:00 Roar!
03:00 – 03:05 Walk cycle
03:05 - 03:08 Turning 22.5 degrees to the right
03:08 – 03:11  Turning 22.5 degrees to the left.
03:12 – 03:16 Attack01 horizontal, head height sweep.
03:17 – 0319 Attack02 Chest height stab.
03:19 -  03:24 Attack03 Area of effect:  magical vomit.
03:25 – 03:28 Getting hit from rocks from ceiling or magical meteors.
03:28 – 03:30 Summoning his power.
03:31 – 03:33 Regenerative reaction to magic.(warm shower)
03:34 – 03:40 Reaction to poisoned  regeneration magic (burning shower.)
03:40 – 03:45 Magical gesture to activate magical trap.
03:46 - 03:49 Attack04   Plow into ground, “shotgun” fragments to the creature’s front.
03:49 – 03:53 attack05  drives weapon arm into ground to create earthquake.
03:53 – 04:11 As above, but has weapon arm blown to pieces by hero’s spell, then    
examines stump with painful results. (model gets swapped for armless one then complete engagement with magic only until he is dead).
04:12 – 04:13 get hit with negligible result.
04:13 – 04: 16 get hit from the front
04:16 – 04: 19 get hit from the back
04:19 – 04: 23 get hit from the left.
04:23 - 04:26 get hit from the right
04:26 – 04:33 Dies from a blow to the front. (Magical).
04:33 – 04:37  Contact Info (END)

Music used:
Tauger Attack – Jerry Goldsmith – The Mummy OST 00:00 – 00:45
Confronting The Chief – Elliot Goldenthal – Demolition Man OST  00:46 – 01:05
The Mummy’s Walk – Hoyt Curtin – Johnny Quest 1964  OST  01:06 – 01:19
Viking Heads – Jerry Goldsmith – The 13th Warrior OST. 01:19 – 01:46
Action, Guns, Fun – Elliot Goldenthal – Demolition Man OST 01:47 – 02:15
Night Boarders – Jerry Goldsmith – The Mummy OST 02:16 – 02:53
The Fire Dragon – Jerry Goldsmith – The 13th Warrior OST 02:54 – 04:35

Scott Ruggels, December 22, 2005